

That is quite the contrary, however Fanboying and elitism are two of the things we dislike the most around here. Some people would think because of that popularity and all, we're incredibly elitist, some even saying we're just a Magnus fanclub or something. We eventually got quite a bit popularity from Magnus' videos, and his and other members' general presence around the community and forums. Seems like we made a bit too many friends!Īt the official release of the game, we decided to open recruitment for the public, with a rather strict filter for mature and reasonable players. We were originally established as a guild of friends, after a discussion of hating how most guilds had noobs, generally bad guild management, and vanishing guild leaders, sometime in February. Often we just hang out in Haven and have some silly fun.īut basically, disregarding whatever you might have heard about us, in the end, we're simply here for fun. Several members still play Lockdown or Shadow Lairs now and then, although for Lockdown, we do not have much interest in competitive guild play anymore. We run a little bit of everything Clockwork runs or missions, usually FSC or RJP, but not always, are the most common. Having gained a big name, popularity, power, or anything from our time around, has simply been a fun little bonus. We have no particular aim within the game, other than to simply have fun. The greatest quality of Guild is a simple thing that many people do not understand that we simply act as a guild. And a leader must be just, mature, and fair. A leader cannot simply vanish without a word, a leader can't engage in petty squabbles or ever involve himself personally in a fight between guildmates, but instead moderate it in an unbiased and objective manner. A member must be willing to help another with whatever problems they may face, whether is be an issue in game or beyond.īut most importantly, a leader of a guild should be aware that he represents the guild just as much as any member. Members should get along with each other, and if they don't, at least respect each other enough to simply put the other on ignore for the sake of the guild. A guild should act like a true guild, a family. We try to follow and represent a standard.
